Dungeons & Dragons (D&D) is a tabletop roleplaying game that has been popular since the 1970s. The most important part of playing D&D is the quality of the adventure you’re playing. It’s up to your dungeon master (DM) to create a stimulating and quality D&D adventure so that you players can enjoy the game without confusion or boredom. Knowing write and create an entertaining D&D adventure on your own gives you the ability to offer yourself as a dungeon master for your friends. Does this Spark an idea?
1. Write the introduction to your adventure. Use additional inspirations and sources, including previous campaign notes and official campaign material, to help you create the background for your adventure, giving you the ability to intertwine past stories with your new one. In your introduction, create the atmosphere you want to convey. Is the mission one that is rife with peril, or one that seems lighthearted but that foretells of upcoming danger?
2. Create the setting for the adventure beneath your introduction. For instance, if your adventure is themed along the concept of elven war in the woods, your setting will be the Elven woodlands. If it’s a spooky and gloomy adventure, create a setting that features a crypt, cemetery or another scary place suitable to your goals.
3. Create an outline delineating the adventure, starting from its beginning. Your outline points will help guide you through your storytelling. Each should represent an important item, enemy or ally in your written adventure. For example, at the beginning of each location’s description, you might have an entry describing the location’s possible treasures, along with the treasure tables governing them. Double-space your outline to leave room for you to jot down notes for yourself later as you run the session.
4. Write a separate miniature character sheet for each important enemy your players will encounter in your adventure. You can streamline this by creating one sheet for each category of enemies. For instance, if your players will likely encounter a horde of angry dwarfs, the dwarfs can all share the same basic character stats, and simply vary from them. Use your created NPC character sheets to add to your storytelling in the adventure by making them as descriptive as possible, including such things as physical appearance, personality, outlook on life and skill and attribute levels.
5. Create two or more alternate endings for your adventure to spice up the game experience while keeping the outcome unknown to any of the players. By doing so, you can avoid hammering the players into taking a particular path through the world — instead, design your adventure, including its endings, to allow for their actions and their rolls, whether good or bad. For example, if a player botches a roll or rolls a string of critical hits, you’ll be pleased to have an ending ready that sees the party meet defeat at the moment of their triumph, or win unimagined success in the face of certain disaster.