WireGL is an implementation of the Open Graphics Library (OpenGL) 3D rendering software. Graphics libraries such as OpenGL and DirectX are used to draw 3D objects to a screen in a way that efficiently makes use of a video card’s capabilities and current 3D rendering research. WireGL does not attempt to alter OpenGL’s base commands, as this would make it incompatible with OpenGL. Instead, WireGL adds to OpenGL’s functionality through its use of experimental network-rendering technology. This means that WireGL lets you use computers on your network to process display information that will be returned to your computer’s monitor in real-time. Although WireGL is experimental software developed at Stanford University, you can replace your current OpenGL files with WireGL without losing any of OpenGL’s functionality.
1. Download WireGL from the Stanford University website (see Resources).
2. Double-click the WireGL zip file to open it. Highlight all files with your mouse, then press “CTRL”+”C” to copy them to the clipboard.
3. Type “%SYSTEMROOT%System32” in the top address bar of the Explorer window and press “Enter.”
4. Press “CTRL”+”V” to paste the files into the System32 directory. You may be asked to enter your administrative password or give permission to the system to copy to this folder. Click “Yes.”
5. Start the WireGL process, which is now in your system path. Open the Start menu (click the Windows-logo button in the lower-left-hand corner of the screen) and type “cmd” without quotes. Press “SHIFT”+”Enter” to open a Command Prompt window in administrator mode.
6. Type “start /b pipeserver” without quotes in the window. The WireGL service will run in the background, waiting for OpenGL requests.